Highlights the screenplay as an important form in itself, as opposed to merely being the first stage of the production process. This title explores a number of possible approaches to studying the screenplay, considering the depth and breadth of the subject area.
Artists as performers have radically altering our notion of what constitutes visual art. This text puts forward a method for teaching the subject as a discipline distinct from dance, drama, painting or sculpture.
Analyzing Digital Fiction is the first volume of its kind to offer a collection of systematic, comprehensive and explicit applications of different methodological approaches to digital fiction. Chapters include analyses of hypertext fiction, Flash fiction, Twitter fiction and videogames with approaches taken from narratology, stylistics, semiotics and ludology.
Takes you on a guided tour through an entire lifetime of techniques, practical hands-on advice and insight into an entire industry. With advice, critical comment, and inspiration for every student of the arts, this title comes with completely relevant techniques and tools for the contemporary animation or fine arts professional.
A guide to channeling your vision and imagination. It guides you through the animation design process in a way that only years of expertise can provide.
A practical introduction to working with computer animation systems. It demonstrates how to achieve different animation styles on the computer as well as fundamentals, and there are tutorials on the essential techniques. The CD-ROM includes colour examples and animation movie clips.