An introduction guide to animation that uses examples such as "The Incredibles", "Belleville Rendez-vous" and "Spirited Away". It is suitable for students or fans of animation.
This book offers insight into one of the most problematic and universal issues within multiplayer videogames-antisocial and oppositional play forms such as cheating, player harassment, the use of exploits, illicit game modifications, and system hacking, known collectively as counterplay.